Box2D Editor


Tutorial 1 - Basic Interactions
Tutorial 2 - Using Joints
Tutorial 3 - Game Integration

Since we have the physical engines we need the posibility to create the physical worlds, there you can find the physical world editor for the box2d engine, and their flash port. This tool should be useful for the flash game developers.


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Main Features:
* Support of custom primitives in addition to standard primiteves
* Binding of the shapes from the external library
* ActionScript code exporting
* Background image
* Easy way to edit / view / control

Planned Features:
* C++ code exporting